Hmm. Looks rather better this way.
A Cactokuda in full bloom is a rare sight indeed. An aloof, independent creature, he is nonetheless proud of his late winter plumage.
Gouache on Arches 140#
About two and a half months ago, I announced my new employment at Motiga, an indie video game studio out in the Seattle area. Up till now, I haven’t been able to talk about the game we’ve been working on, but today we told the world!
Ladies, gentlemen, and esteemed persons, may I present to you: GIGANTIC.
I still can’t wrap my head around the fact that I am now a part of this incredible collaborative effort. The source material is absolutely STUNNING; anytime you see a character in a three dimensional environment in the trailer is our game. That’s what it looks like. It’s not even in alpha yet.
As for me, it’s my job to make the out-of-game experience as eye-catching and stylish as possible. The key art (pictured above and in the header of all our sites and social media platforms) and spot art illustrations within the site are just the beginning!
I can’t even begin to tell you guys how proud I am to be working here, and how excited I am for people to begin experiencing our game! And don’t worry; Motiga places a high value on its employees’ personal creative endeavors. Expect to see more Cloud Factory in the coming weeks!
A sketch Lindsey did for me a few weeks ago, of my progen fae boy, Pistachio. Pistachio is a super teeny-tiny dragon who rides around on his mighty steed - a ragamouse. Together, they will protect the world from its smallest enemies.
That is adorable!
SO CUTE I CAN’T EVEN
I LOVE IT
Odds and ends
Ah, the makings of another Malinois commission! :) I had fun drawing this cute dogey.